Latest Update…

Getting pretty close to being done with the material.

Base material created in dDo2 and then detail painting then dodge and burn done in Photoshop.

Keep in mind, that this is the most important map to getting everything ready for the demo, aside from the weapon’s and accessories map. As other prisoners and guards will be using varying levels of items from this map and its subsequent variants.


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I'm just a small little character artist in this big world. I like making characters and places come to life; either through my concept art or character designs. I mostly use Sketchbook Pro for concept art and Zbrush, Maya, Substance, etc for everything else. If you happen to like what you see here, go ahead and subscribe and or email me and hire me for a project! Thanks!

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