Goal: African Human Character for Medieval/Dark Ages-based game.
Tools Used: Zbrush 4R5
Character Traits: Emaciated. Starved. Skinny. Unhealthy.
Decided to move on to the African based character.
This character is an amalgamation of several different references of African male images from google and 3d.sk.
Mostly just used the move, clay buildup and dam standard brushes.
Still needs a lot of work.