Goal: Nordic/Germanic Human Character for Medieval/Dark Ages-based game.
Tools Used: Zbrush 4R5
Character Traits: Emaciated. Starved. Skinny. Unhealthy.
Started working on getting the face features down. The main idea here was to create a base character and then transform them into different ethnic groups. Wanted to hit the main groups that would have been on that side of the world at the time. African, Asian, Germanic/Nordic. This would obviously be the latter of the group.