Okay, so for tonight’s update I have some detail work I’ve been doing for the normal map inside Zbrush. The idea will be to export the normal map out of Zbrush and then do normal layering inside Quixel. Never done it this way before so it will be interesting to see the result from adding Quixel into the pipeline. 

That’s it for tonight. Been a long and trying day. 


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I'm just a small little character artist in this big world. I like making characters and places come to life; either through my concept art or character designs. I mostly use Sketchbook Pro for concept art and Zbrush, Maya, Substance, etc for everything else. If you happen to like what you see here, go ahead and subscribe and or email me and hire me for a project! Thanks!

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